Rylithian, Inner Citidel: Difference between revisions

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Rylithian, Citidel on the Water is beautiful enough that it is very easy to forget that it is a city on top of and around a fortress. It was impenetrable prior to the Betrayal, and even with the assistance of a god directing them, the enemy chose to seal it instead of trying to fight within. It was designed by Emperor Averon L'Sheriss and utilizes magically and physically reenforced natural features, as well as superior materials and craftsmanship in its creation.
[[Rylithian, Citidel on the Water]] is beautiful enough that it is very easy to forget that it is a city on top of a fortress. It was impenetrable prior to the [[The Betrayal|Betrayal]], and even with the assistance of a god directing them, the enemy chose to seal it instead of trying to fight within. It was designed by [[Emperor Averon L'Sheriss]] and utilizes magically and physically reenforced natural features, as well as superior materials and craftsmanship in its creation. It was added to and somewhat modified by those that came after him, but it remains mostly his work.
==Locations within the Citidel==
==Locations within the Citidel==
The Gate Room- Keyed to mark magic, those with the Mark can enter [[The Rooms That Are Not]] from the Gate Room. It is the only place mark magic is keyed to teleport to.
====The Gate Room====
Keyed to mark magic, those with the Mark can enter [[The Rooms That Are Not]] from the Gate Room. It is the only place mark magic is keyed to teleport to.
===The Throne Room===
 
===The Hall of the Ancestors===
[[Category:L'Sheriss Empire]]
[[Category:L'Sheriss Empire]]

Revision as of 15:14, 8 July 2012

Rylithian, Citidel on the Water is beautiful enough that it is very easy to forget that it is a city on top of a fortress. It was impenetrable prior to the Betrayal, and even with the assistance of a god directing them, the enemy chose to seal it instead of trying to fight within. It was designed by Emperor Averon L'Sheriss and utilizes magically and physically reenforced natural features, as well as superior materials and craftsmanship in its creation. It was added to and somewhat modified by those that came after him, but it remains mostly his work.

Locations within the Citidel

The Gate Room

Keyed to mark magic, those with the Mark can enter The Rooms That Are Not from the Gate Room. It is the only place mark magic is keyed to teleport to.

The Throne Room

The Hall of the Ancestors