Entities

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Revision as of 14:12, 12 June 2012 by legaia>Nalatos
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The primary job of the Entities with Essence based skill sets is to break down the mana flow to a more user friendly spell based system.

For example, the Entity of Magic breaks down the flow into allotments to be filtered by each Entity involved in the basic magic sphere of influence. The Entity of Fire uses the magic allotted to grant the useage of fire based spells. The Entity of Necromancy would use the magic allotted to grant the usage of necromancy based spells. Unless there is some sort of a problem, most Entities do not need to concentrate on their job and can do it unconciously.

Most Entities use magic alloted to them by the Entity of Magic of the realm. Entities of more specialized types divert the converted energy into spells that fit within their domain. The system is very complex and the skillsets can be shifted among Entities. The Essences can and do occasionally choose who they prefer to channel to.

Recognized Entities:

Time, Force, Prophecy, Travel, Psionics, War/Peace, Emotion (Subclassed), Order/Chaos, Life (Subclassed), Healing, Death (Subclassed), Souls, Magic (Subclassed), Form, Power (Subclassed)

Entities with more obscure skill sets use magic from the flow to more directly interact with their chosen interests, usually involving the lives of mortals. These jobs are adopted by those who have attained Entity Class energy levels and not considered 'official'. Primarilly, these Entities help the Entity of Magic regulate the flow with those that have not adopted a skillset.